As a result, players usually wind up picking one tree over the other. Not every warrior will choose to hold a focus in the Precise Striking Talent Tree, as it and the Powerful Tree above have some similarities. This talent tree, coupled with the Second Wind talents added in Awakening, work wonders together, particularly in taking out crowds of lower-level darkspawn, beasts, and officers. Threaten can be activated or deactivated, and is a great talent to keep tucked away for when you need to bring the heat of battle towards you - and when you need to snuff it out. Triggers hostility in enemies and incites them to attack you instead. The more enemies on the field, the higher the chance of scoring a critical hit.įor every enemy killed, a small amount of stamina is restored. This is important late-game, as the most powerful armors in the game for the warrior throughout the story's progression, come with incredibly high levels of fatigue, and will help take some of that weight off. These four talents are essential to bolstering physical and mental resistance, boosting health and damage, and restoring stamina, all of which are critical components to staying alive against the many enemies faced on the field. Every talent is passive, aside from Threaten, making their boons permanent gifts to the warrior. Powerful, Threaten, Bravery and Death Blow run under the same talent tree accessible only to the warrior.
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