Having had another watch of the trailer, that bird-thing doesn't actually seem to be supernatural after all. "The mysterious creature will observe the player’s movements and actions and will use that knowledge to prevent players from figuring out the secrets lying within the house and its surroundings." "Unlike the original, where the AI navigated by manually placed waypoints, Hello Neighbor 2 features an AI where navigation patterns are fully dynamic," the devs say. I'm getting massive Alien Isolation vibes. The neighbourhood is a big ol' sandbox that you can explore freely, but the entire time you'll be followed by this strange creature. In it you play as a journalist, presumably trying to find out what on Earth is going on in this freaky town. The game is being developed by Eerie Guest Studios (formerly known as Dynamic Pixels), the same folks that did the first one. How did we go from a strange and potentially-murderous man trying to trap a nosy child, to being chased by a straight-up supernatural being? Hello Neighbor 2 is plonking you back in that same neighbourhood, except this time it's an open-world game where you're stalked by *checks notes* some sort of "raven-like" creature with self-learning AI… what? From what I know of the first one, you play as a nosy child who will not stop breaking into a man's house, no matter how many creepy things you discover in there. The strange home-invasion simulator, Hello Neighbor, has managed to bag itself a sequel, set to launch next year.
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